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101. entering game as (my user) but nothing happens - in Issues, Workarounds & Localization [original thread]
Well, the server load is starting to go down, so either the Europeans are starting to go to bed or Eve is starting to crash.
- by Righteous Deeds - at 2007.12.31 00:11:00
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102. entering game as (my user) but nothing happens - in Issues, Workarounds & Localization [original thread]
Same here. Jita at least, is stuck.
- by Righteous Deeds - at 2007.12.30 23:52:00
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103. Torpedo Flight Time - in Test Server Feedback [original thread]
Please explain why changing all torpedos was a better solution than simply adding adding a new set with the new capabilites. "Change," would have occured. Those that wanted the new weapon would have had one. Those that used the old torpedoes would...
- by Righteous Deeds - at 2007.12.17 02:46:00
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104. torpedos - in Ships and Modules [original thread]
Originally by: Acoco Osiris I think it's less that it's considered a nerf, but more of that cruise missiles are the only ones really worth a damn in mission-running now, and PvE is far more popular than PvP. You're right of course. Wh...
- by Righteous Deeds - at 2007.12.15 13:55:00
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105. torpedos - in Ships and Modules [original thread]
A few PVPers regard it as a buff. However, the price of Arbalest siege launchers has dropped 75% since Trinity came out. Few want them anymore. On the other hand, the price of cruise launchers has gone through the roof. I wonder what that says abo...
- by Righteous Deeds - at 2007.12.15 12:57:00
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106. Trinity 1.0.1 Patch Deployment on Tuesday, 18 Dec from 1100-1300 GMT - in EVE Information Portal [original thread]
Has a decision be made to revisit the module sizes? I may have missed that part of the live discussion.
- by Righteous Deeds - at 2007.12.14 20:26:00
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107. <3 CCP - look what they send me - in EVE General Discussion [original thread]
Classy gift from CCP. Nice pics.
- by Righteous Deeds - at 2007.12.14 20:02:00
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108. Are nerfs turning eve into a less dynamic game? - in EVE General Discussion [original thread]
You think it's variety because more people fly ships with different names, even if they are all essentially identical in capability? I don't get that one. Different ships AND races ought to have differnt strengths and weaknesses. If not, all you'...
- by Righteous Deeds - at 2007.12.14 17:14:00
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109. NPC bounty discussion - in EVE General Discussion [original thread]
Just say "NO" to more changes in the game mechanics. No more nerfing, no more buffing. Just new technology and fixes to problems that currently impact ALL players. Tired of not knowing what game we'll have after every patch. The next person cal...
- by Righteous Deeds - at 2007.12.14 17:07:00
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110. TOP 10 GAME DESIGN INNOVATIONS 2007: #5 EVE - in EVE General Discussion [original thread]
Well, I pay around $180.00 per year. Free what? CCP is doing just what they need to do to stay viable. The updates are not out of the goodness of their hearts, they're part of the business plan, as they should be. The fee they charge is reasonab...
- by Righteous Deeds - at 2007.12.13 02:42:00
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111. Alternative to T1 module volume increase - in Test Server Feedback [original thread]
Originally by: Hatch I've got a better idea than any nerf or change...Put it back the way it was. Bingo.
- by Righteous Deeds - at 2007.12.12 23:54:00
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112. New Weights Are Ridiculous - in Test Server Feedback [original thread]
It didn't need fixing at all. The change to the modules hurt a LOT more people that it helped the game. The change was very poorly thought out.
- by Righteous Deeds - at 2007.12.12 11:13:00
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113. Trinity - is it holy? Live Dev Blog on Thursday, 13 December from 20:00 to 21:00 GMT - in EVE Information Portal [original thread]
1. Why is nerfing/buffing used to "balance" the game at all, rather than simply, slowly introducing new technologies? Wouldn't a practice of slowly evolving the game cause far less player frustration than effectively changing the rulebook mid-game...
- by Righteous Deeds - at 2007.12.12 11:03:00
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114. Eve-Online Trinity Graphics - in EVE General Discussion [original thread]
Edited by: Righteous Deeds on 11/12/2007 01:28:44 Originally by: MotherMoon something seems wrong with your client. if not then that's horrible. Not the client, mostly minor modeling errors that can be fixed in a few minutes. Th...
- by Righteous Deeds - at 2007.12.11 01:27:00
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115. Undoing the Nerfs and Manning up to Mistakes - in EVE General Discussion [original thread]
Edited by: Righteous Deeds on 11/12/2007 01:12:13 Originally by: Karyuudo Tydraad Some us actually like Trinity... That's as valid an opinion as those of us who dislike almost everything about it. Hope you're having fun. (Even whil...
- by Righteous Deeds - at 2007.12.11 01:12:00
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116. Undoing the Nerfs and Manning up to Mistakes - in EVE General Discussion [original thread]
Nothing needed nerfing OR buffing. Counter-technologies, skills, and module/ship improvements may have needed to be released. Maybe. And if they did, they needed to be in limited release at first, with improvements coming along as the months/yea...
- by Righteous Deeds - at 2007.12.11 01:00:00
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117. To CCP: - in Test Server Feedback [original thread]
Originally by: Reiisha They don't read the forums and respond to every single whine thread with a 'yes we will do what you want'. They don't do that because people who whine on forums generally have no clue how game design works. The ...
- by Righteous Deeds - at 2007.12.10 21:59:00
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118. To CCP: - in Test Server Feedback [original thread]
You know CCP is seeing these threads. What do you suppose is the reason they're not even acknowledging them? It's odd. Not even a "We hear you, we're discussing it." Acknowledging the players isn't defeat, it's just polite. It's also goes a long w...
- by Righteous Deeds - at 2007.12.10 19:19:00
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119. T1-module "inflation": please remove them from NPC loot - in Test Server Feedback [original thread]
Originally by: Xenomorphea II /not signed Removing these modules from the NPC loot is NOT a solution either. It would be fixing the symptoms, not the problem. CCP, the decision of inflating standard T1 module one is a poor one, since the...
- by Righteous Deeds - at 2007.12.10 14:14:00
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120. Runtime error c+++ - in Issues, Workarounds & Localization [original thread]
Twice in the last 3 minutes. Same symptoms. This is new for me as of today. I also can't get the Eve windows to close when I "End Process." They'll only minimize. I am using Vista64.
- by Righteous Deeds - at 2007.12.10 12:59:00
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